package battle.csn.lucette2.engine.states.framework

import battle.csn.lucette2.engine.Chain

trait State {
  val OUI = "OK"
  val NON = "NON"
  val KO = "KO"
  val PTT = "PTT"
  val GAGNE = "GAGNE"
  val PERDU = "PERDU"

  def pull(wrapper: Chain): Unit

  def done(): Boolean
}